Digital Tutors教程介绍
将学习如何在软件中构建动态图形,结合实景拍摄画面通过后期合成完成特效制作。
这期教程会讲解到把实拍的打篮球动画,导入C4D软件中,然后跟踪篮球的运动轨迹,添加TracerT,
最后将信息导入AE中,在AE中完成了火焰光线特效合成效果。
Integrating Motion Graphics with Live-Action Footage in CINEMA 4D and After Effects | 1.05 GB
1h 50m | Video: AVC (.mp4) 1280×720 30fps | Audio: AAC 32KHz 1ch
Genre: eLearning | CINEMA 4D Studio R16, After Effects CC 2014 | Project Files Included | October 7, 2014
In this series of tutorials, we’ll learn the process for building motion graphics that integrate with live action footage. We’ll also learn how to composite those motion graphics with the footage in a way that can make even the most graphically styled elements feel real. We begin by learning how to bring footage into CINEMA 4D so that it can be animated over. We then use a bit of geometry to matchmove the basketball in the live shot. After getting the position and rotation of the real ball matched, we learn how to use sweeps and MoGraph tracers to create beautiful trailing graphics.
Along the way you’ll learn some great tips for reducing your polycount in these situations for lighting fast renders. We also learn how to render this project to get the best render with the most useful passes for our composite.
Once we move into After Effects, you’ll learn how to use simple effects and rotoscoping to bring the basketball fire to life. We even learn a time-saving technique to create a realistic relighting of the actors skin, as if the light from the ball were really being cast upon him.
By the end of the training you’ll know how to use both CINEMA 4D and After Effects to create amazing motion graphics that follow along with live action footage in a believable way.
- 打赏
- 分享
- 微信
- 支付宝
本站原创资源发布会标注。任何个人或组织,在未征得本站同意时,禁止复制、盗用、采集、发布本站内容到任何网站、书籍等各类媒体平台。如若本站内容侵犯了原著者的合法权益,可联系我们进行处理。
评论(0)